Abstract:Recent video-based world models have made pixel-space environments interactive at the camera level: users can navigate viewpoints while the model generates coherent visual continuations. Yet their action spaces remain incomplete: users can move the camera, but cannot act on individual objects. Since real-world interaction is inherently object-centric, such models remain closer to passive scene observers than truly manipulable environments. We present WorldCraft, a framework that expands interactive video world models from camera navigation to object-level trajectory actions. Given a user click and a sketched path, WorldCraft generates future frames in which the selected object follows the prescribed trajectory while the camera continues to navigate the scene. WorldCraft achieves this through a trajectory-centric control pipeline: First, Normalized World Trajectory (NWT) represents user-drawn motion in a camera-invariant world coordinate system and dynamically re-projects it under the current camera pose, separating object motion from camera-induced screen-space displacement; Spatial-Pathway LoRA (SP-LoRA) then injects this world-space signal through the model's spatial-control pathway, adding object manipulation capability while preserving the pretrained camera controller; finally, Trajectory-Anchored State Persistence (TASP) treats the world trajectory as a persistent spatial state and refreshes autoregressive memory after trajectory-conditioned generation, allowing moved objects to reappear at their updated positions after leaving the camera view. Experiments show that WorldCraft enables accurate object control, preserves the video-based world model's camera fidelity under camera-only evaluation, and maintains object state across long autoregressive rollouts with off-camera excursions.
Abstract:Accurate evaluation of weather forecasting models is critical for their reliable deployment in real-world applications. However, existing benchmarks predominantly rely on reanalysis products such as ERA5, which are generated through delayed data assimilation and do not reflect the constraints of real-time operational forecasting, thereby resulting in a systematic mismatch between benchmark performance and real-world forecasting. In this work, we introduce RealBench, a next-generation benchmark for AI weather forecasting that emphasizes realistic evaluation under operational conditions. RealBench features a strictly out-of-distribution test set spanning 2025 to eliminate data leakage and capture recent atmospheric regimes. It integrates multiple data sources, including low-latency operational analysis and a large-scale global in-situ observation dataset comprising over 10,000 stations, enabling direct evaluation against real atmospheric measurements. Beyond standard global metrics, RealBench provides a comprehensive evaluation framework for high-impact extreme events, including heatwaves, cold surges, and tropical cyclones, using event-specific metrics that better reflect real-world forecasting priorities. The evaluation results reveal substantial discrepancies between reanalysis-based metrics and real-world performance, particularly concerning extreme events. By highlighting the limitations of existing benchmarks, this work establishes a more faithful and operationally relevant evaluation paradigm, providing a rigorous foundation for advancing next-generation AI weather forecasting systems. The benchmark implementation is available at: https://github.com/lixruize-del/NWP-Benchmark.
Abstract:Video large language models (Video LLMs) achieve strong benchmark accuracy, yet often answer video questions through shortcuts such as single-frame cues and language priors rather than by tracking spatiotemporal dynamics. This issue is exacerbated in RL post-training, where correctness-only rewards can further reinforce shortcut policies that obtain high reward without tracking video dynamics. We address this by asking a controlled counterfactual question: if the visual world changed while the question remained fixed, should the answer change or stay the same? Based on this view, we propose \textbf{Counterfactual Relational Policy Optimization (CRPO)}, a dual-branch RL framework for improving \emph{spatiotemporal sensitivity}. CRPO constructs counterfactual videos through horizontal flips and temporal reversals, trains on both original and counterfactual branches, and introduces a \textbf{Counterfactual Relation Reward (CRR)} between their answers. CRR encourages answers to change for dynamic questions and remain unchanged for static questions. This cross-branch constraint makes it difficult for shortcut policies to be consistently rewarded across both branches. To evaluate this property, we introduce \textbf{DyBench}, a paired counterfactual video benchmark with 3,014 videos covering reversible dynamics, moving direction, and event sequence, together with a strict pair-accuracy metric that prevents fixed-answer shortcuts from inflating scores. Experiments show that CRPO outperforms prior RL methods on spatiotemporal-sensitive evaluations while maintaining competitive general video performance. On Qwen3-VL-8B, CRPO improves DyBench P-Acc by +7.7 and TimeBlind I-Acc by +8.2 over the base model, indicating improved spatiotemporal sensitivity rather than stronger reliance on static shortcuts. The project website can be found at https://ddz16.github.io/crpo.github.io/ .
Abstract:Video temporal grounding (VTG), which localizes the start and end times of a queried event in an untrimmed video, is a key test of whether multimodal large language models (MLLMs) understand not only what happens but also when it happens. Although modern MLLMs describe video content fluently, their timestamp predictions remain unreliable, while existing remedies either require costly post-training on temporal annotations or rely on coarse training-free heuristics. In this work, we probe the cross-modal attention of MLLMs and uncover a perception-generation gap. Our key finding is that MLLMs often know the target interval during prefill, but lose this signal when generating the final answer. In the prefill stage, a sparse set of attention heads, which we call \emph{Temporal Grounding Heads} (TG-Heads), concentrates query-to-video attention on the ground-truth interval. During autoregressive decoding, however, the answer tokens shift attention away from this interval toward visually salient but query-irrelevant segments. This observation motivates an inference-time read-then-regenerate framework. We first convert TG-Head prefill attention into a debiased frame-level relevance signal and extract the high-attention interval it highlights. We then re-invoke the MLLM with visual context restricted to this interval, using video cropping or attention masking to suppress distractors. Without parameter updates and architectural changes, our framework consistently improves MiMo-VL-7B, Qwen3-VL-8B, and TimeLens-8B on three VTG benchmarks, with gains of up to +3.5 mIoU. The project website can be found at https://ddz16.github.io/mllmsknowwhen.github.io/.
Abstract:To navigate partially observable visual environments, recent VLM agents increasingly internalize world modeling capabilities into their policies via explicit CoT reasoning, enabling them to mentally simulate futures before acting. However, relying solely on passive reasoning over visited states is insufficient for sparse-reward tasks, as it lacks the epistemic drive to actively uncover the ``known unknown'' required for robust generalization. We ask: Can VLM agents actively find signals that challenge and refine their internal world model through curiosity-driven exploration? In this work, we propose GLANCE, a unified framework that bridges reasoning and exploration by grounding the agent's linguistic world model into the stable visual representations of an evolving target network. Crucially, GLANCE leverages the discrepancy between linguistic prediction and visual reality as an intrinsic curiosity signal within reinforcement learning, steering the agent to actively explore areas where its internal model is uncertain. Extensive experiments across a series of agentic tasks show the effectiveness of GLANCE, and demonstrate that aligning ``what the agent thinks'' with ``what the agent sees'' is key to solving complex or sparse agentic tasks.
Abstract:Despite significant advances in Large Reasoning Models (LRMs) driven by reinforcement learning with verifiable rewards (RLVR), this paradigm is fundamentally limited in specialized or novel domains where such supervision is prohibitively expensive or unavailable, posing a key challenge for test-time adaptation. While existing test-time methods offer a potential solution, they are constrained by learning from static query sets, risking overfitting to textual patterns. To address this gap, we introduce Test-Time Variational Synthesis (TTVS), a novel framework that enables LRMs to self-evolve by dynamically augmenting the training stream from unlabeled test queries. TTVS comprises two synergistic modules: (1) Online Variational Synthesis, which transforms static test queries into a dynamic stream of diverse, semantically-equivalent variations, enforcing the model to learn underlying problem logic rather than superficial patterns; (2) Test-time Hybrid Exploration, which balances accuracy-driven exploitation with consistency-driven exploration across synthetic variants. Extensive experiments show TTVS yields superior performance across eight model architectures. Notably, using only unlabeled test-time data, TTVS not only surpasses other test-time adaptation methods but also outperforms state-of-the-art supervised RL-based techniques trained on vast, high-quality labeled data.
Abstract:While AI-based numerical weather prediction (NWP) enables rapid forecasting, generating high-resolution outputs remains computationally demanding due to limited multi-scale adaptability and inefficient data representations. We propose the 3D Gaussian splatting-based scale-aware vision transformer (GSSA-ViT), a novel framework for arbitrary-resolution forecasting and flexible downscaling of high-dimensional atmospheric fields. Specifically, latitude-longitude grid points are treated as centers of 3D Gaussians. A generative 3D Gaussian prediction scheme is introduced to estimate key parameters, including covariance, attributes, and opacity, for unseen samples, improving generalization and mitigating overfitting. In addition, a scale-aware attention module is designed to capture cross-scale dependencies, enabling the model to effectively integrate information across varying downscaling ratios and support continuous resolution adaptation. To our knowledge, this is the first NWP approach that combines generative 3D Gaussian modeling with scale-aware attention for unified multi-scale prediction. Experiments on ERA5 show that the proposed method accurately forecasts 87 atmospheric variables at arbitrary resolutions, while evaluations on ERA5 and CMIP6 demonstrate its superior performance in downscaling tasks. The proposed framework provides an efficient and scalable solution for high-resolution, multi-scale atmospheric prediction and downscaling. Code is available at: https://github.com/binbin2xs/weather-GS.
Abstract:Visual content generation has advanced from single-image to multi-image workflows, yet existing agents remain largely plan-driven and lack systematic reflection mechanisms to correct mid-trajectory visual errors. To address this limitation, we propose VisionCreator-R1, a native visual generation agent with explicit reflection, together with a Reflection-Plan Co-Optimization (RPCO) training methodology. Through extensive experiments and trajectory-level analysis, we uncover reflection-plan optimization asymmetry in reinforcement learning (RL): planning can be reliably optimized via plan rewards, while reflection learning is hindered by noisy credit assignment. Guided by this insight, our RPCO first trains on the self-constructed VCR-SFT dataset with reflection-strong single-image trajectories and planning-strong multi-image trajectories, then co-optimization on VCR-RL dataset via RL. This yields our unified VisionCreator-R1 agent, which consistently outperforms Gemini2.5Pro on existing benchmarks and our VCR-bench covering single-image and multi-image tasks.
Abstract:Visual content creation tasks demand a nuanced understanding of design conventions and creative workflows-capabilities challenging for general models, while workflow-based agents lack specialized knowledge for autonomous creative planning. To overcome these challenges, we propose VisionCreator, a native visual-generation agentic model that unifies Understanding, Thinking, Planning, and Creation (UTPC) capabilities within an end-to-end learnable framework. Our work introduces four key contributions: (i) VisGenData-4k and its construction methodology using metacognition-based VisionAgent to generate high-quality creation trajectories with explicit UTPC structures; (ii) The VisionCreator agentic model, optimized through Progressive Specialization Training (PST) and Virtual Reinforcement Learning (VRL) within a high-fidelity simulated environment, enabling stable and efficient acquisition of UTPC capabilities for complex creation tasks; (iii) VisGenBench, a comprehensive benchmark featuring 1.2k test samples across diverse scenarios for standardized evaluation of multi-step visual creation capabilities; (iv) Remarkably, our VisionCreator-8B/32B models demonstrate superior performance over larger closed-source models across multiple evaluation dimensions. Overall, this work provides a foundation for future research in visual-generation agentic systems.
Abstract:Recent intelligent systems integrate powerful Large Language Models (LLMs) through APIs, but their trustworthiness may be critically undermined by targeted attacks like backdoor and prompt injection attacks, which secretly force LLMs to generate specific malicious sequences. Existing defensive approaches for such threats typically rely on high access rights, impose prohibitive costs, and hinder normal inference, rendering them impractical for real-world scenarios. To solve these limitations, we introduce DualSentinel, a lightweight and unified defense framework that can accurately and promptly detect the activation of targeted attacks alongside the LLM generation process. We first identify a characteristic of compromised LLMs, termed Entropy Lull: when a targeted attack successfully hijacks the generation process, the LLM exhibits a distinct period of abnormally low and stable token probability entropy, indicating it is following a fixed path rather than making creative choices. DualSentinel leverages this pattern by developing an innovative dual-check approach. It first employs a magnitude and trend-aware monitoring method to proactively and sensitively flag an entropy lull pattern at runtime. Upon such flagging, it triggers a lightweight yet powerful secondary verification based on task-flipping. An attack is confirmed only if the entropy lull pattern persists across both the original and the flipped task, proving that the LLM's output is coercively controlled. Extensive evaluations show that DualSentinel is both highly effective (superior detection accuracy with near-zero false positives) and remarkably efficient (negligible additional cost), offering a truly practical path toward securing deployed LLMs. The source code can be accessed at https://doi.org/10.5281/zenodo.18479273.